Buffering dashes during an animation works inconsistently

4 votes

When inputting a shooting or passing animation, if you hold defensive stance while the animation is occurring you can spam dash inputs and the character will dash as soon as they are actionable. If holding defensive stance BEFORE inputting one of these animations, the defensive stance doesn't seem to be recognized and the character will push ball instead of dashing. https://streamable.com/k7o4ot

Acknowledged Suggested by: Andres Wolfe Upvoted: 24 Jun Comments: 1

Comments: 1
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